Age | Commit message (Expand) | Author |
---|---|---|
2020-03-09 | Handle opacity better, use roundish view radius | Guillaume Pasquet |
2019-11-21 | Fog of war! Inneficient and buggy but works | Guillaume Pasquet |
2019-11-20 | add support to store tile state, for default hiding purposes | Iago Garrido |
2019-11-19 | `get_` getters don't appear to be idiomatic rust | Guillaume Pasquet |
2019-11-18 | add initial ui logic | Iago Garrido |
2019-11-17 | Started writing unit tests. | Guillaume Pasquet |
2019-11-17 | Clean up code with clippy | Guillaume Pasquet |
2019-11-13 | Move the player around! | Guillaume Pasquet |
2019-11-13 | Better entities | Guillaume Pasquet |
2019-11-12 | Some refactor, better render loop | Guillaume Pasquet |
2019-11-12 | Rendering stuff | Luis Ferro |
2019-11-12 | May not work | Luis Ferro |
2019-11-12 | merge | Luis Ferro |
2019-11-12 | Merge branch 'master' of https://github.com/Etenil/roguerust | Iago Garrido |
2019-11-12 | Fix conflicts | Luis Ferro |
2019-11-12 | Refactor all the things! | Guillaume Pasquet |