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roguerust
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A little rogue-like game written in Rust
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entities.rs
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Author
2021-05-21
Add doors. Remove CRLFs
HEAD
master
Guillaume Pasquet
2021-05-20
Simplify fog-of-war logic, add lighting.
Guillaume Pasquet
2020-03-14
Merge branch 'master' into fix-invisible-enemies
Guillaume Pasquet
2020-03-09
Handle opacity better, use roundish view radius
Guillaume Pasquet
2020-01-02
Fix for invisible enemies
Guillaume Pasquet
2019-11-21
Fog of war! Inneficient and buggy but works
Guillaume Pasquet
2019-11-20
add support to store tile state, for default hiding purposes
Iago Garrido
2019-11-19
`get_` getters don't appear to be idiomatic rust
Guillaume Pasquet
2019-11-18
add initial ui logic
Iago Garrido
2019-11-17
Started writing unit tests.
Guillaume Pasquet
2019-11-17
Clean up code with clippy
Guillaume Pasquet
2019-11-13
Move the player around!
Guillaume Pasquet
2019-11-13
Better entities
Guillaume Pasquet
2019-11-12
Some refactor, better render loop
Guillaume Pasquet
2019-11-12
Rendering stuff
Luis Ferro
2019-11-12
May not work
Luis Ferro
2019-11-12
merge
Luis Ferro
2019-11-12
Merge branch 'master' of https://github.com/Etenil/roguerust
Iago Garrido
2019-11-12
Fix conflicts
Luis Ferro
2019-11-12
Refactor all the things!
Guillaume Pasquet