| Age | Commit message (Expand) | Author |
|---|---|---|
| 3 days | rename modules | Gene Pasquet |
| 3 days | Refresh docs and re-indent | Gene Pasquet |
| 3 days | Convert entities to alists | Gene Pasquet |
| 8 days | Enrich entities pipelining to provide scene context to processors | Gene Pasquet |
| 13 days | Move the engine-update to the scene | Gene Pasquet |
| 13 days | Refactor to be functional | Gene Pasquet |
| 13 days | Code cleanup | Gene Pasquet |
| 13 days | Support scling | Gene Pasquet |
| 13 days | Work on demos | Gene Pasquet |
| 2026-04-06 | Fixes, updated license | Gene Pasquet |
| 2026-04-05 | Rename prefix from downstroke/ to downstroke- | Gene Pasquet |
| 2026-04-05 | Complete implementation | Gene Pasquet |
| 2026-04-05 | Progress | Gene Pasquet |
| 2026-04-05 | feat: implement game-run! — SDL2 init, lifecycle hooks, frame loop | Gene Pasquet |
| 2026-04-05 | fix: engine.scm defstruct naming, add game-camera test, add simple-logger import | Gene Pasquet |
| 2026-04-05 | feat: add engine.scm — game struct, make-game constructor, convenience acce... | Gene Pasquet |
