diff options
| author | Gene Pasquet <dev@etenil.net> | 2026-04-05 23:12:54 +0100 |
|---|---|---|
| committer | Gene Pasquet <dev@etenil.net> | 2026-04-05 23:12:54 +0100 |
| commit | b99ada53b715def5492c7d04c0d327fa7048e5d3 (patch) | |
| tree | 9e94dbc8ff863ef09ef18f4be31fb45e085572a4 /engine.scm | |
| parent | 027053b11a3a5d861ed2fa2db245388bd95ac246 (diff) | |
Complete implementation
Diffstat (limited to 'engine.scm')
| -rw-r--r-- | engine.scm | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -154,6 +154,16 @@ (render-fn (or (and state (state-hook state #:render)) (game-render-hook game)))) (when update-fn (update-fn game dt)) + ;; Auto camera-follow: if scene has a camera-target tag, follow it + (when (game-scene game) + (let ((target-tag (scene-camera-target (game-scene game)))) + (when target-tag + (let ((target (scene-find-tagged (game-scene game) target-tag))) + (when target + (camera-follow! (scene-camera (game-scene game)) + target + (game-width game) + (game-height game))))))) (sdl2:render-clear! (game-renderer game)) (when (game-scene game) (render-scene! (game-renderer game) (game-scene game))) |
