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Author
2026-05-20
Fix bug in engine
HEAD
main
Gene Pasquet
2026-05-20
Add instructions to compile expat egg on modern GCC
Gene Pasquet
2026-05-16
Break out engine frame step call
Gene Pasquet
2026-05-15
Clean up crud from tilemap.scm
Gene Pasquet
2026-04-20
Add installation instructions
Gene Pasquet
2026-04-20
Bump version 1.0.0
1.0.0
Gene Pasquet
2026-04-20
Made doc link more obvious
Gene Pasquet
2026-04-20
Documentation improvements
1.0.0rc1
Gene Pasquet
2026-04-20
refinement
Gene Pasquet
2026-04-20
update readme
Gene Pasquet
2026-04-20
Bump version
Gene Pasquet
2026-04-20
Make sandbox demo bots face
Gene Pasquet
2026-04-20
Clarify AI warning
Gene Pasquet
2026-04-19
Fix linking to sdl2_mixer
Gene Pasquet
2026-04-19
Force mixer linking
Gene Pasquet
2026-04-19
Fix egg
Gene Pasquet
2026-04-19
Light refactor in animations
Gene Pasquet
2026-04-19
Fix tests
Gene Pasquet
2026-04-19
Code cleanup
Gene Pasquet
2026-04-19
Set individual key frame animation time, make animations run on dt
Gene Pasquet
2026-04-19
Fix animation defaults
Gene Pasquet
2026-04-18
Re-format
Gene Pasquet
2026-04-18
rename modules
Gene Pasquet
2026-04-18
Refresh docs and re-indent
Gene Pasquet
2026-04-17
Migrate tests to the test egg
Gene Pasquet
2026-04-17
Convert entities to alists
Gene Pasquet
2026-04-17
Fix typo
Gene Pasquet
2026-04-17
Fix plist handling, add test for timed animation frames
Gene Pasquet
2026-04-12
Fix animation test, simplify a let* to a let
Gene Pasquet
2026-04-12
Simplify define-pipeline macro
Gene Pasquet
2026-04-12
Enrich entities pipelining to provide scene context to processors
Gene Pasquet
2026-04-10
Remove useless ai.scm, use prefabs
Gene Pasquet
2026-04-10
Rework animations and entities - somewhat
Gene Pasquet
2026-04-10
Remove useless make-player-entity
Gene Pasquet
2026-04-08
Move the engine-update to the scene
Gene Pasquet
2026-04-08
Refactor update pipelines
Gene Pasquet
2026-04-08
Refactor to be functional
Gene Pasquet
2026-04-08
Avoid lambdas
Gene Pasquet
2026-04-08
Code cleanup
Gene Pasquet
2026-04-08
Support scling
Gene Pasquet
2026-04-08
Support entity groups
Gene Pasquet
2026-04-07
Use entities as platforms
Gene Pasquet
2026-04-07
Work on demos
Gene Pasquet
2026-04-07
Added tweens
Gene Pasquet
2026-04-06
Fixes, updated license
Gene Pasquet
2026-04-06
Prefabs
Gene Pasquet
2026-04-05
Rename prefix from downstroke/ to downstroke-
Gene Pasquet
2026-04-05
Complete implementation
Gene Pasquet
2026-04-05
Progress
Gene Pasquet
2026-04-05
docs: add demo games design spec
Gene Pasquet
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