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authorGene Pasquet <dev@etenil.net>2024-05-22 11:33:09 +0100
committerGene Pasquet <dev@etenil.net>2024-05-22 11:33:09 +0100
commit5c25d3d8ae7ccaa0476f88f1dfdb782c130b6f4e (patch)
treee076918718b44de3632efe23c3a1e7d6fdc07391 /TODO.org
parent523ed18352463ddea29bf0a97a65ca40b40cf420 (diff)
Lightweight reset, little adjustements
Diffstat (limited to 'TODO.org')
-rw-r--r--TODO.org24
1 files changed, 6 insertions, 18 deletions
diff --git a/TODO.org b/TODO.org
index c70be0b..ff2b60d 100644
--- a/TODO.org
+++ b/TODO.org
@@ -1,27 +1,15 @@
* Stuff left to do
** DONE Detect when player leaves the road
-** TODO Add non-player cars onto the road
+** DONE Add non-player cars onto the road
*** DONE Add constant van on one lane
*** DONE Put van on random lane
*** DONE Add multiple vehicles on different lanes
-*** TODO Ensure vehicles don't overlap
-
-Possible algorithm:
-
-#+begin_src
-when car goes off-screen
-go through all lanes
-if lane has space, roll a die
-if lucky
- pick an inactive car
- activate that car on the lane
-#+end_src
-
-What happens if there are no cars on screen!?
- => Force it?
-
-** TODO Detect collision with other vehicles
+*** DONE Ensure vehicles don't overlap
+** DONE Detect collision with other vehicles
+** TODO Make cars in different lanes drive at different speeds
+** TODO Add restart option
+** TODO Display level on screen
** TODO Add weapon to player car
*** TODO Make weapon a power-up
*** TODO Make weapon use limited (bullet? time?)