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roguerust
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A little rogue-like game written in Rust
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world.rs
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Author
2021-05-21
Add doors. Remove CRLFs
HEAD
master
Guillaume Pasquet
2020-03-14
Merge branch 'master' into fix-invisible-enemies
Guillaume Pasquet
2020-01-03
Change tests to not use #[should_panic] for travis
Guillaume Pasquet
2020-01-02
Fix for invisible enemies
Guillaume Pasquet
2019-11-21
Merge branch 'master' of github.com:Etenil/roguerust
Guillaume Pasquet
2019-11-21
Remove unnecessary floating point calculations
Guillaume Pasquet
2019-11-20
add support to store tile state, for default hiding purposes
Iago Garrido
2019-11-20
More tests
Guillaume Pasquet
2019-11-20
Ensure room sanity
Guillaume Pasquet
2019-11-20
Go up and down the stairs!
Guillaume Pasquet
2019-11-19
`get_` getters don't appear to be idiomatic rust
Guillaume Pasquet
2019-11-19
Ensure privacy is private
Guillaume Pasquet
2019-11-18
add initial ui logic
Iago Garrido
2019-11-18
Make corridors look better
Guillaume Pasquet
2019-11-18
Better looking, simpler corridors
Guillaume Pasquet
2019-11-18
Fix formatting
Guillaume Pasquet
2019-11-18
Convert from ncurses to crossterm
Guillaume Pasquet
2019-11-17
Started writing unit tests.
Guillaume Pasquet
2019-11-17
Clean up code with clippy
Guillaume Pasquet
2019-11-17
Rustfmt FTW
Guillaume Pasquet
2019-11-17
Dungeon generation improvements
Guillaume Pasquet
2019-11-13
Move the player around!
Guillaume Pasquet
2019-11-13
Better entities
Guillaume Pasquet
2019-11-12
Some refactor, better render loop
Guillaume Pasquet
2019-11-12
Merge branch 'master' of github.com:Etenil/roguerust
Guillaume Pasquet
2019-11-12
Rendering stuff
Luis Ferro
2019-11-12
Generate entities
Guillaume Pasquet
2019-11-12
May not work
Luis Ferro
2019-11-12
Merge branch 'master' of https://github.com/Etenil/roguerust
Iago Garrido
2019-11-12
add state
Iago Garrido
2019-11-12
Refactor all the things!
Guillaume Pasquet
2019-11-12
Better aligned room generation
Guillaume Pasquet
2019-11-12
Add main loop for input and placeholder locations for dungeon / game state ch...
Luis Ferro
2019-11-12
Merge branch 'master' of github.com:Etenil/roguerust
Guillaume Pasquet
2019-11-12
up
Guillaume Pasquet
2019-11-12
Fix diff and remove default macro
Luis Ferro
2019-11-11
Add char generation and positioning in first room of the dungeon
Luis Ferro
2019-11-11
Better corridors, stairs
Guillaume Pasquet
2019-11-11
Fixing corridors
Guillaume Pasquet
2019-11-11
Basic fix...
Guillaume Pasquet
2019-11-11
Remove problematic empty loop
Guillaume Pasquet
2019-07-17
corridors
Guillaume Pasquet
2019-07-07
Better rendering.
Guillaume Pasquet
2019-07-06
Refactored GameWorld and introduced TileSet
Guillaume Pasquet
2019-07-06
Refactor!!
Guillaume Pasquet
2019-07-06
Make corridors
Guillaume Pasquet
2019-07-05
Start generating game world
Guillaume Pasquet