Age | Commit message (Expand) | Author |
---|---|---|
2020-03-14 | Make it work | Guillaume Pasquet |
2020-03-13 | stuff | Guillaume Pasquet |
2020-03-11 | Decouple viewport | Guillaume Pasquet |
2020-01-02 | Add line of sight | Guillaume Pasquet |
2019-11-21 | Fog of war! Inneficient and buggy but works | Guillaume Pasquet |
2019-11-20 | Go up and down the stairs! | Guillaume Pasquet |
2019-11-19 | print help in notification zone | Iago Garrido |
2019-11-19 | Let's set boundaries. | Guillaume Pasquet |
2019-11-19 | `get_` getters don't appear to be idiomatic rust | Guillaume Pasquet |
2019-11-18 | add initial ui logic | Iago Garrido |
2019-11-18 | Enable arrow key movement for noobs | Guillaume Pasquet |
2019-11-18 | Fix formatting | Guillaume Pasquet |
2019-11-18 | Restore cursor at end. | Guillaume Pasquet |
2019-11-18 | Convert from ncurses to crossterm | Guillaume Pasquet |
2019-11-17 | Clean up code with clippy | Guillaume Pasquet |
2019-11-17 | Rustfmt FTW | Guillaume Pasquet |
2019-11-13 | Merge remote-tracking branch 'upstream/master' | Iago Garrido |
2019-11-13 | Move the player around! | Guillaume Pasquet |
2019-11-13 | Better entities | Guillaume Pasquet |
2019-11-12 | get player name from env | Iago Garrido |
2019-11-12 | Some refactor, better render loop | Guillaume Pasquet |
2019-11-12 | Rendering stuff | Luis Ferro |
2019-11-12 | May not work | Luis Ferro |
2019-11-12 | Merge branch 'master' of https://github.com/Etenil/roguerust | Iago Garrido |
2019-11-12 | add state | Iago Garrido |
2019-11-12 | Fix conflicts | Luis Ferro |
2019-11-12 | Add player character in the map | Luis Ferro |
2019-11-12 | Refactor all the things! | Guillaume Pasquet |
2019-11-12 | Dynamic terminal size. | Guillaume Pasquet |
2019-11-12 | The actual fix. | Luis Ferro |
2019-11-12 | Add noecho to supress keys going to screen | Luis Ferro |
2019-11-12 | Change the quit key to q | Luis Ferro |
2019-11-12 | Add main loop for input and placeholder locations for dungeon / game state ch... | Luis Ferro |
2019-11-12 | Use a simpler character | Guillaume Pasquet |
2019-11-12 | Better debug | Guillaume Pasquet |
2019-11-12 | Merge branch 'master' of github.com:Etenil/roguerust | Guillaume Pasquet |
2019-11-12 | up | Guillaume Pasquet |
2019-11-11 | Add char generation and positioning in first room of the dungeon | Luis Ferro |
2019-11-11 | Better corridors, stairs | Guillaume Pasquet |
2019-11-11 | Fixing corridors | Guillaume Pasquet |
2019-07-17 | corridors | Guillaume Pasquet |
2019-07-07 | Better rendering. | Guillaume Pasquet |
2019-07-06 | Refactored GameWorld and introduced TileSet | Guillaume Pasquet |
2019-07-06 | Make corridors | Guillaume Pasquet |
2019-07-05 | Start generating game world | Guillaume Pasquet |