diff options
author | Guillaume Pasquet <dev@etenil.net> | 2019-11-18 05:40:37 +0000 |
---|---|---|
committer | Guillaume Pasquet <dev@etenil.net> | 2019-11-18 05:40:37 +0000 |
commit | 3115d6cfb203b59498e5da494d7cd6a1cd961567 (patch) | |
tree | 2bddd588f63e0ee4780496b02098e3161e69c055 | |
parent | 53928f4b6ceb607bca08cf9a2a36824b0944f2c1 (diff) |
Update readme / ToDO
-rw-r--r-- | README.md | 2 | ||||
-rw-r--r-- | TODO.md | 7 |
2 files changed, 5 insertions, 4 deletions
@@ -1,7 +1,7 @@ ROGUERUST
=========
-A Rogue-like game written in Rust. Please see `TODO.md` for more info.
+A text-only old-school Roguelike game written in Rust. Please see `TODO.md` for more info.
What does it look like?
-----------------------
@@ -1,3 +1,4 @@ -- Refactor game world into a tile grid
-- Add a proper game world generator that creates a tile grid
-- Add entities (characters, items etc.)
+- Add unit tests
+- Add walls collision support
+- Add basic entity interactions (staircases etc.)
+- Add equipment system
|