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* Implementation Plan: Plan A (Revised for Chicken Scheme Audio)
** *Milestone 1: The Layered World & Core Data*
-*** TODO Update map parser to read layer information from the tilemap file. :graphics:parsing:
+*** DONE Update map parser to read layer information from the tilemap file. :graphics:parsing:
*** TODO Modify the render loop to draw layers in a specified order. :graphics:rendering:
*** TODO Define the core `GameObject` or `Entity` data structure. :game_objects:core: