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engine.scm
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Author
2026-05-20
Fix bug in engine
HEAD
main
Gene Pasquet
2026-05-16
Break out engine frame step call
Gene Pasquet
2026-04-18
Re-format
Gene Pasquet
2026-04-18
rename modules
Gene Pasquet
2026-04-18
Refresh docs and re-indent
Gene Pasquet
2026-04-17
Convert entities to alists
Gene Pasquet
2026-04-12
Enrich entities pipelining to provide scene context to processors
Gene Pasquet
2026-04-08
Move the engine-update to the scene
Gene Pasquet
2026-04-08
Refactor to be functional
Gene Pasquet
2026-04-08
Code cleanup
Gene Pasquet
2026-04-08
Support scling
Gene Pasquet
2026-04-07
Work on demos
Gene Pasquet
2026-04-06
Fixes, updated license
Gene Pasquet
2026-04-05
Rename prefix from downstroke/ to downstroke-
Gene Pasquet
2026-04-05
Complete implementation
Gene Pasquet
2026-04-05
Progress
Gene Pasquet
2026-04-05
feat: implement game-run! — SDL2 init, lifecycle hooks, frame loop
Gene Pasquet
2026-04-05
fix: engine.scm defstruct naming, add game-camera test, add simple-logger import
Gene Pasquet
2026-04-05
feat: add engine.scm — game struct, make-game constructor, convenience ↵
Gene Pasquet
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