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-rw-r--r--demo/menu.scm22
1 files changed, 11 insertions, 11 deletions
diff --git a/demo/menu.scm b/demo/menu.scm
index 322e046..67fd655 100644
--- a/demo/menu.scm
+++ b/demo/menu.scm
@@ -46,23 +46,23 @@
(let ((renderer (game-renderer game)))
(clear-screen! renderer)
(draw-ui-text renderer *menu-font*
- "PLAYING! PRESS ESC TO RETURN" +text-color+ 120 150)))
+ "PLAYING! PRESS ESC TO RETURN" +text-color+ 120 150)))
;; ── Game ─────────────────────────────────────────────────────────────────────
(define *game*
(make-game
- title: "Demo: Menu System" width: 600 height: 400
+ title: "Demo: Menu System" width: 600 height: 400
- preload: (lambda (game)
- (set! *title-font* (ttf:open-font "demo/assets/DejaVuSans.ttf" 24))
- (set! *menu-font* (ttf:open-font "demo/assets/DejaVuSans.ttf" 16)))
+ preload: (lambda (game)
+ (set! *title-font* (ttf:open-font "demo/assets/DejaVuSans.ttf" 24))
+ (set! *menu-font* (ttf:open-font "demo/assets/DejaVuSans.ttf" 16)))
- create: (lambda (game)
- (game-add-state! game 'main-menu
- (make-game-state #:update main-menu-update #:render main-menu-render))
- (game-add-state! game 'playing
- (make-game-state #:update playing-update #:render playing-render))
- (game-start-state! game 'main-menu))))
+ create: (lambda (game)
+ (game-add-state! game 'main-menu
+ (make-game-state #:update main-menu-update #:render main-menu-render))
+ (game-add-state! game 'playing
+ (make-game-state #:update playing-update #:render playing-render))
+ (game-start-state! game 'main-menu))))
(game-run! *game*)