diff options
| author | Gene Pasquet <dev@etenil.net> | 2026-04-10 17:38:04 +0100 |
|---|---|---|
| committer | Gene Pasquet <dev@etenil.net> | 2026-04-10 17:38:04 +0100 |
| commit | e1da1b0c2b2df9880e7f0a76b6ecc7aefecaf229 (patch) | |
| tree | 15e89991aaaa3c2c44058998598d726a3bb66697 /docs/guide.org | |
| parent | 9ffd919e293324332acd87cd129c8d73ea27035a (diff) | |
Remove useless ai.scm, use prefabs
Diffstat (limited to 'docs/guide.org')
| -rw-r--r-- | docs/guide.org | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/docs/guide.org b/docs/guide.org index d98b00e..ede9180 100644 --- a/docs/guide.org +++ b/docs/guide.org @@ -34,9 +34,11 @@ brew install sdl2 sdl2_mixer sdl2_ttf sdl2_image expat Install the Downstroke egg along with its dependencies: #+begin_src bash -chicken-install downstroke sdl2 sdl2-image defstruct matchable states +chicken-install downstroke #+end_src +This pulls in the eggs declared by the Downstroke package. If your game uses the =states= egg for AI or other state machines, install it separately (=chicken-install states=). + * Hello World — Your First Game Create a file called =mygame.scm=: |
