From 9c649efacdf14096fe3d2bfb862d7016c0bcb7ec Mon Sep 17 00:00:00 2001 From: Gene Pasquet Date: Sat, 25 May 2024 06:12:50 +0100 Subject: Better vehicle sprites --- TODO.org | 2 +- graphics-src/car.png | Bin 0 -> 1192 bytes graphics-src/player-car.png | Bin 0 -> 765 bytes graphics-src/tractor.png | Bin 0 -> 1155 bytes graphics-src/truck.png | Bin 0 -> 640 bytes turbo.scm | 4 ++-- turbo/vehicles.scm | 2 +- vehicles.png | Bin 28850 -> 6438 bytes 8 files changed, 4 insertions(+), 4 deletions(-) create mode 100644 graphics-src/car.png create mode 100644 graphics-src/player-car.png create mode 100644 graphics-src/tractor.png create mode 100644 graphics-src/truck.png diff --git a/TODO.org b/TODO.org index a6c0b9f..be0b2fc 100644 --- a/TODO.org +++ b/TODO.org @@ -18,6 +18,6 @@ ** TODO Add weapon to player car *** TODO Make weapon a power-up *** TODO Make weapon use limited (bullet? time?) -** TODO Improve visuals +** STARTED Improve visuals ** DONE Add music ** STARTED Add sound effects diff --git a/graphics-src/car.png b/graphics-src/car.png new file mode 100644 index 0000000..e05f52d Binary files /dev/null and b/graphics-src/car.png differ diff --git a/graphics-src/player-car.png b/graphics-src/player-car.png new file mode 100644 index 0000000..e67cbd7 Binary files /dev/null and b/graphics-src/player-car.png differ diff --git a/graphics-src/tractor.png b/graphics-src/tractor.png new file mode 100644 index 0000000..b3a88b6 Binary files /dev/null and b/graphics-src/tractor.png differ diff --git a/graphics-src/truck.png b/graphics-src/truck.png new file mode 100644 index 0000000..d06c230 Binary files /dev/null and b/graphics-src/truck.png differ diff --git a/turbo.scm b/turbo.scm index c28f508..d813518 100644 --- a/turbo.scm +++ b/turbo.scm @@ -58,7 +58,7 @@ (vec2 (window-width (current-window)) (+ road-start-y (* 65 (- lane 1)) - (/ (- lane-height vehicle-height) 2)))) + (floor (/ (- lane-height vehicle-height) 2))))) (define (random-lane-start-pos) (calculate-vehicle-position (+ 1 (random road-num-lanes)))) @@ -81,7 +81,7 @@ (set-vehicle-speed! veh (+ player-min-speed (* 75 lane-num)) ) (set-vehicle-active! veh #f))) -(define vehicles (make-vehicle-list (list) 0)) +(define vehicles (make-vehicle-list (list) 1)) (for-each vehicle-reset-ahead vehicles) ;; Important: set one vehicle active to bootstrap the game ???? diff --git a/turbo/vehicles.scm b/turbo/vehicles.scm index 940011e..faaafe5 100644 --- a/turbo/vehicles.scm +++ b/turbo/vehicles.scm @@ -22,7 +22,7 @@ vehicle-move! vehicle=)) -(define vehicle-height 45) +(define vehicle-height 44) (define vehicle-length 100) (define vehicle-steering-speed 4.0) diff --git a/vehicles.png b/vehicles.png index ddbd197..5baa20e 100644 Binary files a/vehicles.png and b/vehicles.png differ -- cgit v1.2.3