From 5f6768b6a7c954d47ef97809f688df83664e85bc Mon Sep 17 00:00:00 2001
From: Guillaume Pasquet <guillaume.pasquet@eggplant.io>
Date: Mon, 11 Nov 2019 19:47:50 +0100
Subject: Better corridors, stairs

---
 src/main.rs | 32 +++++++++++++++-----------------
 1 file changed, 15 insertions(+), 17 deletions(-)

(limited to 'src/main.rs')

diff --git a/src/main.rs b/src/main.rs
index 24a4bcb..7da68ed 100644
--- a/src/main.rs
+++ b/src/main.rs
@@ -16,19 +16,23 @@ use std::io;
 use std::convert::TryFrom;
 use world::{World, GameWorld, TileType};
 
-fn draw_block(window: &Window, block: &TileType) {
-    let repr = match block {
+fn tile_to_str(tile: &TileType) -> &str {
+    match tile {
         TileType::Floor => ".",
         TileType::Wall => "█",
-        TileType::Corridor => "#",
-        TileType::Empty => " "
-    };
+        TileType::Empty => " ",
+        TileType::StairsDown => ">",
+        TileType::StairsUp => "<",
+        _ => "?"
+    }
+}
 
-    window.printw(repr);
+fn draw_block(window: &Window, block: &TileType) {
+    window.printw(tile_to_str(block));
 }
 
 fn render_world(window: &Window, world: &World) {
-    let grid = world.to_tilegrid();
+    let grid = world.to_tilegrid().unwrap();
 
     for (linenum, line) in grid.raw_data().iter().enumerate() {
         for block in line.iter() {
@@ -39,24 +43,18 @@ fn render_world(window: &Window, world: &World) {
 }
 
 fn debug_world(world: &World) {
-    let grid = world.to_tilegrid();
+    let grid = world.to_tilegrid().unwrap();
 
-    for (line) in grid.raw_data().iter() {
+    for line in grid.raw_data().iter() {
         for block in line.iter() {
-            print!("{}", match block {
-                TileType::Floor => ".",
-                TileType::Wall => "█",
-                TileType::Corridor => "#",
-                TileType::Empty => " ",
-                _ => "?"
-            });
+            print!("{}", tile_to_str(block));
         }
         print!("\n");
     }
 }
 
 fn main() {
-    let mut world = World::new(24);
+    let mut world = World::new(80, 24);
     world.generate();
 
     debug_world(&world);
-- 
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