Age | Commit message (Collapse) | Author | |
---|---|---|---|
2019-11-12 | add state | Iago Garrido | |
2019-11-12 | Change the quit key to q | Luis Ferro | |
2019-11-12 | Add main loop for input and placeholder locations for dungeon / game state ↵ | Luis Ferro | |
changes. | |||
2019-11-12 | Use a simpler character | Guillaume Pasquet | |
2019-11-12 | Better debug | Guillaume Pasquet | |
2019-11-12 | Merge branch 'master' of github.com:Etenil/roguerust | Guillaume Pasquet | |
2019-11-12 | up | Guillaume Pasquet | |
2019-11-12 | Fix diff and remove default macro | Luis Ferro | |
2019-11-11 | Add char generation and positioning in first room of the dungeon | Luis Ferro | |
2019-11-11 | Better corridors, stairs | Guillaume Pasquet | |
2019-11-11 | Fixing corridors | Guillaume Pasquet | |
2019-11-11 | Basic fix... | Guillaume Pasquet | |
2019-11-11 | Remove problematic empty loop | Guillaume Pasquet | |
2019-07-17 | corridors | Guillaume Pasquet | |
2019-07-07 | Better rendering. | Guillaume Pasquet | |
2019-07-06 | Refactored GameWorld and introduced TileSet | Guillaume Pasquet | |
2019-07-06 | Refactor!! | Guillaume Pasquet | |
2019-07-06 | Make corridors | Guillaume Pasquet | |
2019-07-05 | Start generating game world | Guillaume Pasquet | |