Age | Commit message (Expand) | Author |
---|---|---|
2019-11-12 | add state | Iago Garrido |
2019-11-12 | Fix conflicts | Luis Ferro |
2019-11-12 | Add player character in the map | Luis Ferro |
2019-11-12 | Refactor all the things! | Guillaume Pasquet |
2019-11-12 | Dynamic terminal size. | Guillaume Pasquet |
2019-11-12 | Better aligned room generation | Guillaume Pasquet |
2019-11-12 | The actual fix. | Luis Ferro |
2019-11-12 | Add noecho to supress keys going to screen | Luis Ferro |
2019-11-12 | Change the quit key to q | Luis Ferro |
2019-11-12 | Add main loop for input and placeholder locations for dungeon / game state ch... | Luis Ferro |
2019-11-12 | Use a simpler character | Guillaume Pasquet |
2019-11-12 | Better debug | Guillaume Pasquet |
2019-11-12 | Merge branch 'master' of github.com:Etenil/roguerust | Guillaume Pasquet |
2019-11-12 | up | Guillaume Pasquet |
2019-11-12 | Fix diff and remove default macro | Luis Ferro |
2019-11-11 | Add char generation and positioning in first room of the dungeon | Luis Ferro |
2019-11-11 | Better corridors, stairs | Guillaume Pasquet |
2019-11-11 | Fixing corridors | Guillaume Pasquet |
2019-11-11 | Basic fix... | Guillaume Pasquet |
2019-11-11 | Remove problematic empty loop | Guillaume Pasquet |
2019-07-17 | corridors | Guillaume Pasquet |
2019-07-07 | Better rendering. | Guillaume Pasquet |
2019-07-06 | Refactored GameWorld and introduced TileSet | Guillaume Pasquet |
2019-07-06 | Refactor!! | Guillaume Pasquet |
2019-07-06 | Make corridors | Guillaume Pasquet |
2019-07-05 | Start generating game world | Guillaume Pasquet |