From a492f4ac690ec9f0c75f6829529eea06ce067b23 Mon Sep 17 00:00:00 2001 From: Gene Pasquet Date: Sun, 29 Jun 2025 00:33:14 +0100 Subject: fix tilesets and build --- src/game.scm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/game.scm') diff --git a/src/game.scm b/src/game.scm index d1e38f0..1e9da8b 100644 --- a/src/game.scm +++ b/src/game.scm @@ -37,7 +37,7 @@ (if (and +vsync?+ (not +software-mode?+)) ; vsync doesn't work with software rendering (sdl2:set-hint! 'render-vsync "1")) -(define *window* (sdl2:create-window! "Mackerel Knight" +(define *window* (sdl2:create-window! "MacroKnight" 'centered 'centered +screen-width+ +screen-height+ (if *fullscreen?* '(fullscreen) '()))) @@ -52,7 +52,8 @@ #f)) (define *level* (load-tilemap "assets/level-0.tmx")) -(define (draw-tile target tileset tile-id)) +(define (draw-tile target tileset tile-id) + 123) (set! (sdl2:render-draw-color *renderer*) +background-color+) (sdl2:render-clear! *renderer*) -- cgit v1.2.3