.DEFAULT_GOAL := engine # Modules listed in dependency order MODULE_NAMES := entity tilemap world input physics renderer OBJECT_FILES := $(patsubst %,bin/%.o,$(MODULE_NAMES)) # Build all engine modules engine: $(OBJECT_FILES) bin: @mkdir -p $@ # Explicit inter-module dependencies bin/entity.o: bin/tilemap.o: bin/world.o: bin/entity.o bin/tilemap.o bin/input.o: bin/entity.o bin/physics.o: bin/entity.o bin/world.o bin/tilemap.o bin/renderer.o: bin/entity.o bin/tilemap.o bin/world.o # Pattern rule: compile each module as a library unit bin/%.o bin/%.import.scm: %.scm | bin csc -c -J -unit $* $*.scm -o bin/$*.o -I bin @if [ -f $*.import.scm ]; then mv $*.import.scm bin/; fi .PHONY: clean test engine demos clean: rm -rf bin rm -f *.import.scm rm -f *.log test: @echo "Running unit tests..." @csi -s tests/entity-test.scm @csi -s tests/world-test.scm @csi -s tests/tilemap-test.scm @csi -s tests/physics-test.scm @csi -s tests/input-test.scm @csi -s tests/renderer-test.scm demos: @echo "No demos yet."