.DEFAULT_GOAL := engine # Modules listed in dependency order MODULE_NAMES := entity tilemap world input physics renderer assets engine OBJECT_FILES := $(patsubst %,bin/%.o,$(MODULE_NAMES)) # Build all engine modules engine: $(OBJECT_FILES) bin: @mkdir -p $@ downstroke: @mkdir -p $@ # Explicit inter-module dependencies bin/entity.o: bin/tilemap.o: bin/world.o: bin/entity.o bin/tilemap.o bin/input.o: bin/entity.o bin/physics.o: bin/entity.o bin/world.o bin/tilemap.o bin/renderer.o: bin/entity.o bin/tilemap.o bin/world.o bin/assets.o: bin/engine.o: bin/renderer.o bin/world.o bin/input.o bin/assets.o # Pattern rule: compile each module as a library unit bin/%.o: %.scm | bin downstroke csc -c -J -unit downstroke/$* $*.scm -o bin/$*.o -I bin -L bin/downstroke @mkdir -p bin/downstroke && if [ -f downstroke/$*.import.scm ]; then mv downstroke/$*.import.scm bin/downstroke/; fi .PHONY: clean test engine demos clean: rm -rf bin rm -f *.import.scm rm -f *.log test: @echo "Running unit tests..." @csi -s tests/entity-test.scm @csi -s tests/world-test.scm @csi -s tests/tilemap-test.scm @csi -s tests/physics-test.scm @csi -s tests/input-test.scm @csi -s tests/renderer-test.scm @csi -s tests/assets-test.scm @csi -s tests/engine-test.scm demos: @echo "No demos yet."