From afc30a12e25215ff5e9226c3b4f8fd127d9a4d68 Mon Sep 17 00:00:00 2001 From: Gene Pasquet Date: Wed, 8 Apr 2026 07:08:54 +0100 Subject: Move the engine-update to the scene --- world.scm | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'world.scm') diff --git a/world.scm b/world.scm index de9027c..d09b9c9 100644 --- a/world.scm +++ b/world.scm @@ -39,7 +39,8 @@ camera tileset-texture camera-target ; symbol tag or #f - background) ; #f or (r g b) / (r g b a) for framebuffer clear + background ; #f or (r g b) / (r g b a) for framebuffer clear + engine-update) ; #f = inherit from game, procedure = per-scene override (define (scene-add-entity scene entity) (update-scene scene -- cgit v1.2.3