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12 hoursDocumentation improvements1.0.0rc1Gene Pasquet
28 hoursLight refactor in animationsGene Pasquet
3 daysrename modulesGene Pasquet
3 daysRefresh docs and re-indentGene Pasquet
10 daysRemove useless ai.scm, use prefabsGene Pasquet
10 daysRework animations and entities - somewhatGene Pasquet
13 daysMove the engine-update to the sceneGene Pasquet
13 daysRefactor update pipelinesGene Pasquet
13 daysRefactor to be functionalGene Pasquet
13 daysCode cleanupGene Pasquet
13 daysSupport sclingGene Pasquet
13 daysSupport entity groupsGene Pasquet
13 daysUse entities as platformsGene Pasquet
13 daysWork on demosGene Pasquet
13 daysAdded tweensGene Pasquet
2026-04-06Fixes, updated licenseGene Pasquet
2026-04-05Rename prefix from downstroke/ to downstroke-Gene Pasquet
2026-04-05Complete implementationGene Pasquet
2026-04-05ProgressGene Pasquet
2026-04-05docs: add demo games design specGene Pasquet
5 demos covering all engine systems: platformer, shmup, topdown, audio showcase, physics sandbox. Shared demo/assets/ copied from macroknight. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05docs: add Milestone 8 implementation planGene Pasquet
6-task TDD plan covering assets.scm, render-scene!, engine.scm, game-run!, Makefile updates, and macroknight port. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05docs: update Milestone 8 spec after review — fix API detailsGene Pasquet
- Correct input API (input-state-update, input-held?, create-input-state) - Remove audio init (mixer.scm not yet extracted) - Add render-scene! with verified draw-* signatures - Fix build order, constructor naming, camera resolution Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-05docs: add Milestone 8 design spec — game object and lifecycle APIGene Pasquet
Captures the approved design for make-game, game-run!, assets.scm, and the macroknight port target. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>