| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 13 days | Code cleanup | Gene Pasquet | |
| 13 days | Support scling | Gene Pasquet | |
| 13 days | Support entity groups | Gene Pasquet | |
| 13 days | Use entities as platforms | Gene Pasquet | |
| 13 days | Work on demos | Gene Pasquet | |
| 13 days | Added tweens | Gene Pasquet | |
| 2026-04-06 | Fixes, updated license | Gene Pasquet | |
| 2026-04-06 | Prefabs | Gene Pasquet | |
| 2026-04-05 | Rename prefix from downstroke/ to downstroke- | Gene Pasquet | |
| 2026-04-05 | Complete implementation | Gene Pasquet | |
| 2026-04-05 | Progress | Gene Pasquet | |
| 2026-04-05 | docs: add demo games design spec | Gene Pasquet | |
| 5 demos covering all engine systems: platformer, shmup, topdown, audio showcase, physics sandbox. Shared demo/assets/ copied from macroknight. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> | |||
| 2026-04-05 | build: add assets and engine modules to Makefile | Gene Pasquet | |
| 2026-04-05 | feat: implement game-run! — SDL2 init, lifecycle hooks, frame loop | Gene Pasquet | |
| 2026-04-05 | fix: engine.scm defstruct naming, add game-camera test, add simple-logger import | Gene Pasquet | |
| 2026-04-05 | feat: add engine.scm — game struct, make-game constructor, convenience ↵ | Gene Pasquet | |
| accessors | |||
| 2026-04-05 | feat: add render-scene! to renderer — draw full scene in one call | Gene Pasquet | |
| 2026-04-05 | feat: add assets.scm — minimal key/value asset registry | Gene Pasquet | |
| 2026-04-05 | docs: add Milestone 8 implementation plan | Gene Pasquet | |
| 6-task TDD plan covering assets.scm, render-scene!, engine.scm, game-run!, Makefile updates, and macroknight port. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> | |||
| 2026-04-05 | docs: update Milestone 8 spec after review — fix API details | Gene Pasquet | |
| - Correct input API (input-state-update, input-held?, create-input-state) - Remove audio init (mixer.scm not yet extracted) - Add render-scene! with verified draw-* signatures - Fix build order, constructor naming, camera resolution Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> | |||
| 2026-04-05 | docs: add Milestone 8 design spec — game object and lifecycle API | Gene Pasquet | |
| Captures the approved design for make-game, game-run!, assets.scm, and the macroknight port target. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> | |||
| 2026-04-05 | Cleanup and egg! | Gene Pasquet | |
| 2026-04-05 | Initial port of macroknight to an engine | Gene Pasquet | |
