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| author | Gene Pasquet <dev@etenil.net> | 2026-04-08 01:57:20 +0100 |
|---|---|---|
| committer | Gene Pasquet <dev@etenil.net> | 2026-04-08 01:57:20 +0100 |
| commit | 9e8b75f9949259ef01942cd3717b79b044efddf7 (patch) | |
| tree | c6b71291ade57f0560a9bbf0db9f5b66bab65cb3 /docs/tweens.org | |
| parent | 84840ede6646ed793b61cdd889d3f57ab05e9311 (diff) | |
Refactor update pipelines
Diffstat (limited to 'docs/tweens.org')
| -rw-r--r-- | docs/tweens.org | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/tweens.org b/docs/tweens.org index 213b3ee..c278814 100644 --- a/docs/tweens.org +++ b/docs/tweens.org @@ -71,7 +71,7 @@ Auto-advances ~#:tween~ on an entity. If the entity has no ~#:tween~ key, return This is the recommended way to run tweens in most games. Attach a tween to an entity and include ~step-tweens~ in your per-entity pipeline: #+begin_src scheme -(scene-update-entities scene +(scene-map-entities scene (lambda (e) (step-tweens e dt))) #+end_src |
