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authorGene Pasquet <dev@etenil.net>2026-04-10 17:38:04 +0100
committerGene Pasquet <dev@etenil.net>2026-04-10 17:38:04 +0100
commite1da1b0c2b2df9880e7f0a76b6ecc7aefecaf229 (patch)
tree15e89991aaaa3c2c44058998598d726a3bb66697 /docs/guide.org
parent9ffd919e293324332acd87cd129c8d73ea27035a (diff)
Remove useless ai.scm, use prefabs
Diffstat (limited to 'docs/guide.org')
-rw-r--r--docs/guide.org4
1 files changed, 3 insertions, 1 deletions
diff --git a/docs/guide.org b/docs/guide.org
index d98b00e..ede9180 100644
--- a/docs/guide.org
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@@ -34,9 +34,11 @@ brew install sdl2 sdl2_mixer sdl2_ttf sdl2_image expat
Install the Downstroke egg along with its dependencies:
#+begin_src bash
-chicken-install downstroke sdl2 sdl2-image defstruct matchable states
+chicken-install downstroke
#+end_src
+This pulls in the eggs declared by the Downstroke package. If your game uses the =states= egg for AI or other state machines, install it separately (=chicken-install states=).
+
* Hello World — Your First Game
Create a file called =mygame.scm=: